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Trial of the Crusader | Lord Jaraxxus
OverallLord Jaraxxus is a fight with relatively simple mechanics but a lot of damage. Jaraxxus himself should be tanked in the center of the room and dps should spread out as if for Kel'Thuzad. Both Fel Lightning and Touch of Jaraxxus can be very dangerous if the raid is not spread out. In order to reduce tank damage someone will need to be interrupting Lord Jaraxxus' Fel Fireball. Jaraxxus will periodically spawn a Nether Portal or a Fel Volcano. He spawns them alternately, one every 60 seconds. Nether Portals will spawn a Mistress of Pain, which must be tanked and burned down as fast as possible, as she will choose a random raid member, apply a Spinning Pain Spike debuff, pick them up and do 50% of their max HP in physical damage. Volcanoes will spawn 3 Felflame Infernals, which should be tanked away from Jaraxxus. The Infernals will sometimes turn into a floating orb, hover over to a random raid member and channel Fel Inferno dealing 5,000 damage per second to everyone nearby. Tanks need to pick the infernal up again quickly, or it will start killing raid-members. Whenever the adds are up ranged DPS should make killing them the priority while the mechanics of the encounter favour keeping melee DPS on the boss the entire time. Lord Jaraxxus will occasionally give himself 5 stacks (25-man: 10) of Nether Power that increases magical damage dealt by 20%, totaling 100% (25-man: 200%). Mages can (and should) spellsteal this buff as it will increase their DPS and make healing easier. If there are no mages in your group, priests, shamans and protection warriors can (and should) dispel the buff. Lord Jaraxxus is VERY dangerous with the buff on 25-man. Jaraxxus also will often cast Incinerate Flesh on a random raid member (possibly an offtank) and which will absorb all healing on that target, until a certain amount of healing has been done (10-man: 30,000; 10-heroic: 40,000; 25-man: 60,000; 25-heroic: 85,000). This is not too much of a problem, as long as healers react quickly. If the debuff wears off the target will cause a Burning Inferno to hit the entire raid causing large amounts of damage. Jaraxxus also casts Legion Flames, which will continuously spawn flames under its target for six seconds. The target should run away from nearby players while remaining in range of healers. If the raid remains spread out, Jaraxxus is dispelled and interrupted, the adds are kept under control, players run with Legion Flames and healers react quickly to Incinerate Flesh this fight is not difficult. A fire resist aura should be used at all times during Jaraxxus, and any amount of passive healing or damage reduction that dps can provide will make the fight go much smoother. Using healthstones, health potions, bandages, etc. will help with getting rid of the Incinerate Flesh debuff. Warlocks using Drain Life, Warriors using Bloodthirst, and Death Knights using Rune Tap also help. ReadWatchTankspot guide
Tanspot Heroic guide
Last modified by Valshir at 09/15/2009 08:29 PM.
Originally created at 09/15/2009 08:29 PM. |
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