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Ulduar | Freya
Overall

The fight takes place in a lush oasis like valley inside Ulduar. There are three Elder boss-tree mobs you can choose to kill or not. They are similar to Sartharion's hard mode: if you choose not to kill them, the fight gets considerably harder as each elder buffs Freya and her adds.

As you engage Freya, she will cast a HoT on herself and a buff that increases her received healing by 4% per stack, starting with 150 stacks for a total of +600% healing which makes her basically invincible at the beginning of the encounter.

Freya will then spawn six waves of adds in a fixed interval of 60 seconds. Defeating these waves will remove various amounts of stacks from her buff until it is completely removed by the last wave. The waves are of three different types, cycling through twice in a random order.

The fight hinges on controlling the adds. Having said that, add-killing is far more central to this fights strategy, as it is essential that adds are killed not merely because they will wipe the raid if it is overwhelmed, but also because in order to beat Freya's healing versus damage dealt to her, the adds MUST be killed.

Throughout the whole encounter a slim, glowing tree called Eonar's Gift with 65k (20k in 10-man) HP will spawn somewhere near to Freya about every 45 seconds. It will grow for 10 seconds after which it will heal Freya and all her summoned adds in the zone for 60% of their maximum health (30% in 10-man). This tree should be killed immediately by a few designated spotters or else killing the adds within the 60 seconds time to the next wave becomes a lot harder.

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