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Ulduar | Ignis the Furnace Master

Ulduar - Ignis the Furnace Master

Overall

We will be using similar positioning to the video, with scorch areas NE and SE, the tanks will control the Iron Constructs(Death Knights being especially suited for this) and work on bringing them to molten ---> brittle one at a time - the target construct will be marked with a circle. Once the construct is Molten(about 20 seconds in a scorch patch for the buff to stack to 20) they will be kited to the pool and one of the designated DPS will kill them(Elemental Shaman are good for this with guaranteed crits from flame shock/Lava Burst).

Healers

Healers need to be on the ball to keep the main tank healed because of the significant melee damage dealt by Ignis. Casters, particularly healers, should take care to stop casting before Ignis uses Flame Jets, otherwise they will be locked out of their spells for 8 seconds. All players should make sure to move out of Scorch areas. Random players will periodically be charged and placed in the Slag Pot attached to Ignis' stomach. Whichever player is charged should be healed through the DoT (they gain a debuff to help identify it on your raid frames). You should instruct your raid members to stack on you for AOE healing.

DPS

Healers need to be on the ball to keep the main tank healed because of the significant melee damage dealt by Ignis. Casters, particularly healers, should take care to stop casting before Ignis uses Flame Jets, otherwise they will be locked out of their spells for 8 seconds. All players should make sure to move out of Scorch areas. Random players will periodically be charged and placed in the Slag Pot attached to Ignis' stomach. Whichever player is charged should be healed through the DoT (they gain a debuff to help identify it on your raid frames). You should instruct your raid members to stack on you for AOE healing.

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